The public domain is a rich collection of creative works whose copyrights have expired. More than ever we have incredible access to this art and literature. Public domain images and writings add depth to lessons and expose students to classic works.
Sure, students use a lot of technology, but that doesn’t mean they use it correctly, completely, or competently. Kids have an improvised tech-literacy in the same way a bright child might have an improvised ability to read before starting school.
Last time, we discussed a few ways to help students search Google. Google helps us find related websites, however its ranking system does not necessarily return the most reliable pages. The final step requires our human mind to make difficult decisions that computers can only approximate. Simply choosing the top result is not enough. We must teach our students to evaluate websites.
Symbolism, a mainstay of literature discussion, seems too abstract and ephemeral to teach to younger students. However, with a well-constructed lesson, students will quickly get the hang of symbolic representation. We’ll finish this unit up with some great pixel-art and computer painting.
Here’s part of my technology presentation from CAG 2011. In this project, students will develop a movie trailer of a story they have read in class. The purpose is to analyze the tone of the original story and recreate it in a multimedia format.
Tell me your students won’t be fascinating and inspired by this video of a robot capable of folding hand towels.
As teachers, I spend a ton of time searching for inspiration to enliven my lessons. But sometimes, inspiration hits as soon as you leave the desk and books behind. Friday my wife and I took a trip to Disneyland and saw this unbelievable (literally, it seems like magic) intersection of art & technology.